In this new game by the designer of Concordia, the players lead shipping companies which transport freight, mail, and passengers around the globe. On a player€™s turn they play a card and execute the related action. As new cards enter the game, the players build their own individual decks of cards with new or improved possibilities. They purchase new steamships from the market. But competition is tough, the challenge is to manage your merchant fleet efficiently, purchasing the best steamships will not be enough if you fail to acquire enough coal bunkers and trade posts.
Product Specifications
- From the opening of the Suez Canal in 1869 to the beginning of WWI in 1914, there was an amazing development of bigger, faster, and more modern steamships.
- Whereas in 1870 there are still many clippers around, and the good ol` paddle steamer `Scotia` sails the North Atlantic, while sea trade is dominated by huge vessels like `Mauretania`(Cunard), `Olympic` (White Star), or `Imperator`(Hapag).
- By the designer of Concordia, players in Transatlantic lead their own shipping companies, transporting freight, mail, and passengers around the globe, and purchasing new steamships from the market, each with their individual, historical technical data.
- Competition is fierce, especially in the North Atlantic, where winning the `Blue Riband` is not only a matter of prestige, but may also be a profitable investment.
Length : 10.6 cm |
Width : 8.3 cm |
Height : 2.4 cm |